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Advance Wars: Dual Strike : ウィキペディア英語版
Advance Wars: Dual Strike

|genre = Turn-based tactics
|modes = Single player
Multiplayer
|platforms = Nintendo DS
}}
''Advance Wars: Dual Strike'', known in Japan as , is a turn-based tactics video game developed by Intelligent Systems and published by Nintendo for the Nintendo DS handheld game console. It is the third installment in the ''Advance Wars'' series (first on DS media) and was released in Japan on June 23, 2005, in North America on August 22, 2005, in Europe on September 30, 2005, and in Australia on March 22, 2006. The game is preceded by ''Advance Wars 2: Black Hole Rising'' and ''Advance Wars'' and succeeded by ''Advance Wars: Days of Ruin''. ''Advance Wars'' is the international title of the ''Wars'' video game series, which dates back to the Family Computer game ''Famicom Wars'' in 1988.
The storyline is a continuation of the previous series and is set in the new location of Omega Land. Black Hole has returned under the leadership of a new commander who seeks to give himself eternal life by draining the energy of Omega Land. The Allied Nations struggle to overcome this threat and are eventually joined by several former Black Hole commanding officers in an effort to save the land.
''Advance Wars: Dual Strike'' was well-received, receiving an aggregate score of 90% and at both Game Rankings and Metacritic. It also won several awards, including "Best Strategy Game for the DS" from IGN in 2005. It sold more than 35,000 copies in its first ten weeks in Japan.
==Gameplay==
The player's objective in ''Dual Strike'' is to defeat the enemy army with their own army. Except in some campaign missions with special objectives, there are two ways to defeat an opponent: destroy all of the enemy's units or capture their headquarters. The battle system is turn-based tactics. Two to four armies, each headed by one or two commanding officers (COs), take turns building and commanding units on grid-based maps. Every turn, units, which consist of ground, sea and air units, can move across the different types of terrain and attack enemy units or perform other actions, such as submerging a submarine or resupplying friendly units.〔 Many factors can affect the battle, such as fog of war, a phenomenon that prevents players from seeing enemy units other than those in the visual range of their units; various weather conditions which change the terrain effects of the entire map; and CO powers.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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